Subject: FZ BIBLE 1/3 SHSBC-392 TRACK AND BANK ANATOMY
Date: 2 Jul 1998 23:13:22 -0000
From: Secret Squirrel <anon@squirrel.owl.de>
Organization: mail2news@nym.alias.net
Newsgroups: alt.religion.scientology,alt.clearing.technology

FREEZONE BIBLE ASSOCIATION TECH POST (TAPE TRANSCRIPT)

SHSBC-392 14 JUL 64 TRACK AND BANK ANATOMY (confidential) 1/3

Our purpose is to promote religious freedom and the Scientology
Religion by spreading the Scientology Tech across the internet.

The Cof$ abusively suppresses the practice and use of
Scientology Tech by FreeZone Scientologists.  It misuses the
copyright laws as part of its suppression of religious freedom.

The writings of LRH form our Old Testament just as the writings
of Judiasm form the Old Testament of Christianity.

We might not be good and obedient Scientologists according
to the definitions of the Cof$ whom we are in protest against.

But the Christians are not good and obedient Jews and yet
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We ask for the same rights, namely to practice our religion
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Thank You,

The FZ Bible Association

**************************************************

SHSBC-392 14 JUL 64 TRACK AND BANK ANATOMY (confidential)

This tape is omitted from the SHSBC cassettes.

Transcript of Taped Lecture by L. Ron Hubbard
ShSpec 29  -   6407 C 14
(Renumbered SHSBC - 392)
July 14, 1964

 TRACK AND BANK ANATOMY

(applause)

Thank you! Very sorry to keep you waiting. It's not my
fault. It's Reg's clock (laugh). That's correct. It
said... it's wrong, so.... I'll have to turn on the clock
in me head. What's the date? (Audience: 14 July.) 14
July, the 14th - We have a new student, stand up and take
a bow - Tom Morgan And somebody we have seen before,
retreading - Jean Jacques Scalance.

Alright! I'll have to make up for it by being very
interesting having bored you to death sitting there ten or
fifteen minutes with nothing to do. Well, I think I'm just
going to give you right off the cuff, all of you right now,
a rundown on exactly what the track and bank looks like and
here at the lower levels particularly restimulated and
particularly the newcomer on the thing, why the best thing
to do is to turn it off is to just run on through Class VI.
That's the best way to turn all that restimulation off.
And.. (laughing) and, when you're Class VI, go right on
through to OT. That turns all the restimulation off
(laugh).

Now, let's just give you a very rapid fire lecture, and Reg
will be cursing in his beard because he'd want a camera on
this particularly, but I will do it all again with Fillips
and Furbelows. Very interesting doing things with
Furbelows (laugh), and here's the way it sits.

There's a thing called the reactive mind. The total
composition of the reactive mind consists of the following
factors: Are we away? (laugh) Alright, it has locks, it
has secondaries, it has engrams. Got that? Alright, in
addition to those locks, secondaries, and engrams, one of
the most notable facts that it has, which comes to view
once you start, is implants, implant GPMs and then various
forms and varieties and that sort of thing, and they make
little black masses that are quite interesting to collide
with, and they can be run on almost anybody, and actually
comprise, the implant GPM comprises Class V. Old Dianetics
dealt with the locks, secondaries, and engrams and Class V
deals with these implants and their various ramifications.

Implants are interesting in that they very often have
engrams in the midst of them. You run half an implant and
somebody slips off the post and something like that, he's
got an engram and somebody getting him back on the post.
You know, that kind of thing. In other words, there's all
of that still exists in the mind and that ... those, those
implants go along with dating, you can date implants very
easily, go along with other whole track phenomena. And,
there's two branches then to the whole track phenomena
which belongs at Class V, and one of those is implants and
the other one is engrams. And, various types of engrams go
back all the way along the track and there's some rather
unbelievable time spans involved in all this.

It goes very, very long. It ... You can get dates of
trillions to the one thousand three hundred power. That is
a date which you would spend the rest of your life writing.
That ... It's just, cyphers that go on and on and on. I'm
exaggerating when I say the rest of your life, but it would
just go on and on and on and on.

Now, because people have been implanted, and because
implants exist, and so forth, then it is very easy for
someone to get confused about what is called an actual GPM
and the actual reactive bank because he immediately
conceives that it has been done to him, and is all mixed up
on the situation, and he is very likely to believe that a..
an implant and a GPM are the same thing.

Now, if you want to become very ill, several methods of
becoming ill will be covered in today's lecture, if you
want to become very ill, indeed, why just start going
around and saying that actual GPMs are, are implants. If
that's... if you want to get sick, that is the best way I
know of to go about it, and if you want your pc to get good
and sick, why have your pc start arguing around about this
without you suddenly chipping in and saying, "now, when was
the first time you considered this?" You know, and just
run it out as a series of considerations right now, and
he'll come off of this wild kick because he's going to make
himself terribly ill if he says that actual GPMs are simply
implants. Now, we are not interested in whether they were
implanted or not implanted, I'm just telling you one
marvelous method of getting sick. You understand? I'm not
saying even what they are. I'm just saying that's a nice
way of getting sick.

Now, therefore, we get down to Class VI, and we've covered
everything else now except, of course, the fact that what
you're auditing up to Class IV is the destimulation of the
things you erase at Class V and VI. You want to know what
these Classes are all about. What Classes I to IV are
devoted to: auditing which destimulates those things which
are erased at Classes V and VI. You understand? Therefore,
there are only two erasure Classes and those are V and VI,
and there are four destimulation Classes. So, that you
never try to erase anything, actually it's quite incidental
but you really do get erasures accidentally of little odd
bits on Classes I to IV. There is a small amount of
erasure that does take place, but the moment the that the
auditor tries to erase something, while auditing in those
Classes with their processes, he is in immediate trouble.
I'll give you an of idea how this is.  I'll show you the
difference of Classes.

You say to somebody, you say, "You say you don't feel well,
alright, what's the matter?" "Oh, you got a headache,
alright, well now, recall the first time you ever tried to
get this headache cared for" "Recall an earlier time you
tried to get the headache cared for" is a more exact
command, because he won't give you the first time, the
first time. And, he gives you something, and gives you
something, and gives you something, and all of a sudden his
headache disappears. Well now, you've, you've
destimulated. You've destimulated.

Where's the headache? Well it actually isn't out there
lurking, waiting to pounce again, but if it comes back
slightly nobody should be very surprised, because having
done this exercise, of asking him for his considerations
about headaches, or what he's done for headaches, or how
headaches have been handled by him, and so forth, or what
he's done to a headache. We don't care what we ask him or
how we asked him for these considerations.

Don't get this mixed up with OW. I just heard crosswise in
your head that you had. No, it's any recall process, see,
which would lead to a banishment of a headache no matter
what you did, and then you found out that he had banged his
head on the corner of a kitchen sink at the age of five.
He got rid of his headache slightly, see, so then you decided
to really find out where this headache came from and you found
out that he was banging his head on the corner of the
kitchen sink and then you said, "Well now alright, about
banging your head on the corner of the kitchen sink when
you were five, how did the room look at that time?" "What
was said at that time?", and boy, he's got that headache
back with exclamation points. You understand?

Now, you've destimulated that same incident when you simply
asked him for some considerations. You destimulated in
general, the whole subject of headaches, but then you have
come back and try to erase this. You see? Now you're
gonna go through and scrub out what you have assigned the
cause of the headache to be.  You're going to erase that
thing and he's going to get a nice headache back. Now the
funny part of it is, you could go on through and erase it
only to find out that it really wasn't when he banged head
on the kitchen sink at the age of five. It was when he
fell out of the perambulator at the age of three. So, you
have now erased that and this would all be better, and then
you could find out that it wasn't that at all, but in his
last life time he was really shot in the head when he
kicked the bucket. So, that puts you back into the last
immediate past death. Now we're gonna run all this out
from one end to the other. I see some of you have been
over this road ... and there would be an astonishing return
of, of perception and he would feel pretty good about this,
and so forth.

But, either you did a terribly even nice smooth job of
auditing the whole way, and you could keep running this
back... Now, let me point out to you, that the second you
went into that past death you moved into Class V. It was
at that precise instant. It was perfectly alright to
handle banging his head on the corner of the sink in this
life time, you're, you're a perfectly good auditor, but you
moved out of Classes I to IV even on what little you can
erase in those Classes. See, you've moved out of that.
You've gone on to whole track. One more life time than
this one and you're on whole track and you're in Class V.
That's the way we classify it these days. Don't you see?

You got no business being there these days because of this
interesting fact. It is absolutely factual that an auditor,
smoothly auditing, can go back and erase enough of those
engrams, we did it in Dianetics, enough of those engrams to
make that headache go away and be good and the fellow not
bothered with it at all further more. This is perfectly
true but the number of incidents, I'm putting you all into
focus with regard to the reactive mind, the number of those
incidents which added up to a headache, may well be in the
billions, which is why we departed from Dianetic into
Scientology technology. And that's the exact reason why
there is a bridge between Dianetics into Scientology.

Whatever else anybody wants to assign to it, whether
historical reasons, or anything else, that is the great big
milestone on the road. The discovery that there could have
been billions of engrams on the track, each one of them
capable of causing a headache. And to get rid of all of
those engrams in times and terms of auditing, in view of
the fact that man is only here for seventy years at a
crack, to get rid of all those in a pc was not feasible.
It wasn't that the technology was not do-able, as a matter
of fact, we recently improved the technology. You could
run an engram now by plotting it's time, and spotting it's
duration, and boy, if you got those two right, pictures
turn up all in 3-D. This poor guy he's never had a picture
before in his life, see. You do that engram technique that
we developed here a year or so ago, I got, I finally got
whipped out, and so on, and boy, he's got visio and he's
got the lot, see. All you have to do is do an accurate
spotting of the time of the engram, find it's exact
duration, and move him up some place toward the beginning
of the thing and on go the lights, see, and you're away.

So, the big problem of erasing engrams, the pc had no visio
or sonic, that was dealt with and there is such a
technology, but it still doesn't solve this other auditing
factor. The auditing factor is, is billions of incidents
exist on the person's track which could cause a headache,
see. Let's say you've got a chronic headache, well also in
running this you find out he also has a chronic foot ache
and it has more billions, you see, so all of this becomes
infeasible. It is not do-able simply because the auditor
hasn't got enough time to handle that many incidents. It
is not, now, that they could not be handled, you
understand. But he hasn't got enough time to do it. You
could take this technology of erasing engrams and take
ninety-eight percent of your pcs and go ahead and run
engrams on those pcs with this technology and they would
very soon begin to fly.

But that is an erasure technique, and to achieve any finite
end within the lifetime of the pc and yourself, due to the
quantity involved, becomes impractical. That's why! And,
that's why the shift in Dianetics and Scientology and
that's why these other approaches. That's erasure! So,
erasure from I to IV, it is not that it couldn't be done,
it's that you haven't got time to do it, and you can do more
for the pc by destimulation that you're simply keying these
things out. In other words, park them over in their proper
area without paying too much attention to them. In other
words, the indirect approach to these billions of engrams
was simply to destimulate the pc on the subject of keying
them in, in this lifetime, and you find, quite remarkably,
that this is highly workable. Destimulation as opposed to
erasure.

Now, there is then the dividing line, between I to IV and V
to VI ... V and VI, is those early ones are, simply because
you can turn off somebody's headache and then if you don't
try to erase anything, that's what I've been trying to
teach you here, if you don't try to erase anything, if you
don't push him back into the bank and you don't crowd him
back into it with some nonsense or gobbledegook of some
kind or another. "Well, I didn't get that, would you go
over it again. That was a what? Well, I didn't quite
understand this, oh, it's a... well, it's alright." But
the auditor is just being too something or other.

He's concentrating the pc's attention on the backtrack,
see, and he says, "Oh well, that happened when you were
five, alright. What did you say you put your head up
against? Oh, your head hit, hit, hit a sink, alright. What
sink? Where were you living at that time?". Well, you've
done the exact approach that has long since been designed
on how to get somebody into an engram. And if... of
course, he'd go into the engram at that time, and your job
is actually to destimulate, not erase. You see that? Now,
oddly enough, you can still destimulate after you've done
all this.

You just pick this session. Now, you've obviously made
locks on the incident and this session. Don't you see?
So, you just ask him, "When was the first time we started
to talk about it in this session?", "What considerations
have you had about it in this session?" You go all over it
again, and magically, if you audited that very smoothly and
destimulated this session, why all of that would fly back
into the background again, and once more, he would be rid
of it.

So, we have two distinct classes of auditing and we have
two distinct things which are handled, and therefore all
auditing between I and IV is the handling of locks,
especially the lock known as a key-in. I won't bother to
go into nomenclature in this lecture. If you don't know
those words, look them up.

So, it's handling locks. So, I to IV isn't handling the raw
meat of life, and we have omitted number V because it now
isn't necessary, and this brings us vis-a-vis staring into
the lion's feted breath. That's VI. So, what you're doing
now is a transition from sweetness and light of one I to
IV.

   The spring sunlight pattering
   on the freshly born leaves,
   pan pipes trilling in the distance.
   The full volume Ride of the Valkyries,
   with no transition,
   done in a dark cave
   with red bloods and spots.

And if this is something of a shock to your steady factors,
well, fine. I would be very happy if it were possible to
put you through the two or three years of training
necessary to come up the whole gradient.

So, it's not necessary to come up to those whole years, so
the thing to do is just brace yourself for a shock, take it
on the chin, and plow on. You understand? So, actually
all of your auditing up to IV is destimulation, handling
the little key-ins and locks, "My momma spanked me and I
considered at that time, that I hated women", you know.
"Ah gee, somehow I feel suddenly better about, about....".
That's not what it's about, see. Do a military drum doing
muffled rums, and he's going off to the executioner's
block.

The somatics with confront required - pretty tall, pretty
tall. Big jump, big jump for a pc. Big jump for an
auditor. I just want to show you there's a section missing
in the training and tech, but it is possible for you to
make that jump and it is possible for the pc to make that
jump, without an awful lot of stuff, providing you do I to
IV well, and that's the area that you got to do well. Now,
what have you got to do in I to IV?  In I to IV you just
got to raise his cause level so when he eventually begins
to confront the real raw meat of the reactive mind, he can
as-is it. If he can't confront it, he can't as-is it. If
his willingness factor is too low, his cause factor is too
low. If his cause factor is too low, he can't look out
enough from where he is to as-is anything in front of him.
We've had other lectures on this particular subject. That
is not new ground.

So, your thing to do there is just raise up his cause level
- then throw him to the lions. Alright! It's something
like the Russians trained their troops for World War II.
They took this fellow and they showed him how to handle a
sub-machine gun, heel strip it, put it back together again,
fire it, and then sent him to the front lines. That was
his total military training, see. And then his survive
became soldiers. (laughing) So, this is heroic, see. No
effort being made at all to do anything very gradient about
this, and this brings us right down, with no more gradient
than that, to the reactive bank basic.

The basic raw meat of a reactive bank is the GPM. And the
GPM is caused of masses and significances, as you will find
in other materials, and has certain forms and sizes, and my
lecture mainly concerns it's patterns, here today.

Now, there are people around that tell you, "Naw, Ron must
be wrong, I've never seen any mass in GPMs - oops,
well.....mass...GPM ...(muttering) ... so I wonder why I'm
so hot". Well if you're running straight down instead of
the center of a GPM and you're running dead on, which you
can do now, of course you never see anything. The second
you begin to see anything, you must realize something has
been skipped. The only time anybody ever sees anything,
there's something wrong. You jumped a GPM. Well all of a
sudden you're gonna have visio. You jumped an item. Well,
you're gonna have nice visio on the item you jumped because
it's not going to be behind you, or ahead of you, or to the
left, or the right, or someplace. Do you see this?

Now, in the final analysis, a GPM is composed of mass and
significance, and it's located, and so forth, but you don't
have to worry about it being, too thoroughly, about it
being timed because it really doesn't matter what time it's
timed because it is timed. And one of the reasons why it's
very difficult to find the top of the bank or the bottom of
the bank and so forth, and that sort of thing, is because
it is time itself. So you try to find the top of the bank
and well, that would be the part which was made last. Yes,
how can there be a last when this is the thing which has
made it first and the last.

In other words, the characteristics which you normally
assign to objects in their position, location, and age,
these characteristics are gone when you get into GPMs.
Now, you can say, yes it runs in this order. Oh yes, it
does and you'd better run it in that order and you can say,
well it starts here and it goes there, and so forth. Well
that's simply, sort of on the basis, it's easiest to start
here and go there. Don't you see? Because there was no
start and there was no stop. But, there is a significance
of starting and stopping in it, and if it weren't for any
GPMs, there wouldn't be any significance of starting and
stopping. How do you like that? See?

The thing exists in space, but the GPM is what makes the
space for itself to exist in, see. It has age, but it,
itself, makes it's own age (chuckle). So, therefore we
say, this is the first end-Word. Well, we have said that
this is the first thing about the thing that makes a first,
you see. It wouldn't necessarily be a first engram. See,
there couldn't be a first End-Word, really. This is why
the wits are ... is very difficult to grasp at first glance
because you see everybody trying to grasp it is
tremendously influenced by it, and the considerations
people have of things are caused by these considerations
and significances which are in the GPMs. You see? It's a
snake eating up his own tail. It's that kind of a problem.
The snake ate himself up and disappeared. Well, that's
really what happens when you run a GPM.

Now if ... the consideration then, the consideration of
time, the consideration of space, energy, all the various
things of which a GPM is composed are contained as
significances in a GPM. Very, very puzzling. So, somebody
trying to understand life sitting down on a mountain top
some place in lower Jesus or some place, .. Jerusalem,
excuse me, and he's contemplating his navel or something,
and trying to get the hot dope, he gives you all sorts of
things. If he starts to get close to the truth, then the
things he utters appear to be idiocies, see. If he gets
close to the truth. Like, there really is no universe -
Mary Baker Eddy. There is no universe. All is infinite
mind. Isn't it true? It's very, very, very true but that
doesn't prevent Christian Science from being the leading
religious faith you find on the rosters of insane asylums.
See, it's a truth which isn't quite true enough to save the
bacon of the person's faith.

(continued in part 2)

